The Last Leaf
Every turn costs a leaf. Save the princess before winter comes.
The witch Winter has locked the princess in her ice tower. While leaves still hang on the Great Oak, autumn is alive — but one leaf falls with every turn you take. Fight your way through three acts of monsters and reach the tower before the last leaf falls.
How to play
- Roll your dice, then drag each die onto your gear: a sword deals damage equal to the die, a shield blocks that much.
- Every enemy shows what it will do this turn — plan around it, then press Done.
- Rerolling a die costs a leaf. Risk leaves for a faster win, or play safe and slow.
- Dice you don't use stay for the next turn — good or bad.
- After each fight pick 1 of 3: new gear, a new die (d4 to d12), or healing and leaves.
What makes it different
- Leaves are the timer of the whole run. One pile of leaves for all 9 fights — every turn and every reroll takes one. Run out — winter wins.
- Every item wants its own numbers. The bow loves 1–3, the axe needs 6+, the club only takes a 4. Pick your dice to fit your build.
- Rules you get in a second, depth for those who dig: no status effects, one line of text per item, at most 4 gear slots.
- A short run: 3 acts, 9 fights, 15–20 minutes. Free the princess in the tower and fight Winter together — she brings the d20.
Controls: mouse or touch. Plays on desktop and on phones (landscape). Use the fullscreen button for the best view.
Credits
- Characters: Elthen's Pixel Art Shop (free packs), recolored
- Icons: Raven Fantasy Icons by Clockwork Raven (free version)
- Font: Leaf Sans, a modified Pixeloid Sans by GGBotNet (SIL Open Font License)
- Sounds: Kenney (CC0)
- Music: RandomMind — The Bard's Tale, Exploration, Battle (CC0); StarNinjas — Abandoned Castle (CC0)
- Made with Phaser 4
Analytics: the game sends anonymous gameplay stats (moves, fights, device type — no names, IP addresses are not stored) to help balance it. Turn it off anytime: ☰ menu → Settings → Analytics.
| Updated | 27 days ago |
| Published | 28 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | odryx |
| Genre | Strategy |
| Tags | autumn, Dice, Fantasy, Pixel Art, Roguelike, Roguelite, Short, Singleplayer, Turn-based |
| Average session | About a half-hour |
| Languages | English, Russian |
| Inputs | Mouse, Touchscreen |
| AI Disclosure | AI Assisted, Code, Text |







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